PostHeaderIcon Fun

There is also fun stuff on Web2.0. Like virtual worlds. These are very popular at the moment.

PostHeaderIcon Habbohotel

www.habbo.co.uk

Habbo Hotel is a virtual chat room and online game. The game is centered around Habbos, virtual representations of its members. Habbos can be dressed by each user individually using pre-supplied virtual clothing. Each character has a different name, and is identified solely by this name. The service's other focus point is virtual furni, which can be bought by Habbos using credits via a variety of payment methods, including, but not limited to, SMS, home phone, pre-paid cards, credit card and money order. This furniture can also be traded between users.

 

PostHeaderIcon SecondLife

secondlife.com

While SL is sometimes referred to as a game, in general it does not have points, scores, winners or losers, levels, an end-strategy, or most of the other characteristics of games. Users, often called "residents", can visit this virtual world almost as if it were a real place. They explore, meet other residents, socialize, participate in individual and group activities, and buy items (virtual property) and services from one another. As they spend more time in the world, they learn new skills and mature socially, learning the culture and manners of a virtual environment.

SL's virtual currency is known as Linden Dollars and is exchangeable for US Dollars in a marketplace constituting users, the Linden Lab and real life companies. The Flat Earth-like world is simulated on a large array of servers, and is referred to as the Grid.